Every once in a while when talking to smart people the topic of automation comes up. Technology has made lots of occupations redundant, so what’s next?
Switchboard operator, a long time ago
What about software engineers? Every year t...

Here’s a problem that I used to give to candidates. I stopped using it seriously a long time ago since I don’t believe in puzzles, but I think it’s kind of fun.
Let’s say you have a function that simulates a random coin flip. It retu...

Annoy is a library written by me that supports fast approximate nearest neighbor queries. Say you have a high (1-1000) dimensional space with points in it, and you want to find the nearest neighbors to some point. Annoy gives you a way t...

The workflow engine battle has intensified with some more interesting entries lately! Here are a couple I encountered in the last few days. I love that at least two of them are direct references to Luigi!
Airflow (Blog Post) (GitHub)
A...

I have spent some time lately with D3. It’s a lot of fun to build interactive graphs. See for instance this demo (will provide a longer writeup soon).
D3 doesn’t have support for 3D but you can do projections into 2D pretty easily. It’s...

Note: this post is full of pseudo-psychology and highly speculative content. Like most fun stuff!
I became a manager back in 2009. Being a developer is fun. You have this very tangible way to measure yourself. Did I deploy something tod...

Saw this link on Hacker News the other day: The Highway Lane Next to Yours Isn’t Really Moving Any Faster
The article describes a phenomenon unique to traffic where cars spread out when they go fast and get more compact when they go slo...