I was playing around with D3 last night and built a silly visualization of antipodes and how our intuitive understanding of the world sometimes doesn’t make sense. Check out the visualization at bl.ocks.org!
Basically the idea is if you...

Every once in a while when talking to smart people the topic of automation comes up. Technology has made lots of occupations redundant, so what’s next?
Switchboard operator, a long time ago
What about software engineers? Every year t...

Here’s a problem that I used to give to candidates. I stopped using it seriously a long time ago since I don’t believe in puzzles, but I think it’s kind of fun.
Let’s say you have a function that simulates a random coin flip. It retu...

Annoy is a library written by me that supports fast approximate nearest neighbor queries. Say you have a high (1-1000) dimensional space with points in it, and you want to find the nearest neighbors to some point. Annoy gives you a way t...

The workflow engine battle has intensified with some more interesting entries lately! Here are a couple I encountered in the last few days. I love that at least two of them are direct references to Luigi!
Airflow (Blog Post) (GitHub)
A...

I have spent some time lately with D3. It’s a lot of fun to build interactive graphs. See for instance this demo (will provide a longer writeup soon).
D3 doesn’t have support for 3D but you can do projections into 2D pretty easily. It’s...

Note: this post is full of pseudo-psychology and highly speculative content. Like most fun stuff!
I became a manager back in 2009. Being a developer is fun. You have this very tangible way to measure yourself. Did I deploy something tod...